#include "client/GameClient.h" #include "game/nimgame/NimGame.h" #include "game/nimgame/player/ComputerPlayer.h" #include "game/nimgame/player/HumanPlayer.h" #include "game/nimgame/player/OmaPlayer.h" #include "io/ConsoleWriter.h" #include using namespace atlas; int main() { atlas::io::ConsoleWriter writer; atlas::game::nimgame::player::HumanPlayer human{"Fritz"}; atlas::game::nimgame::player::ComputerPlayer computer{"Computer"}; atlas::game::nimgame::player::OmaPlayer oma{"Gisela"}; game::nimgame::NimGame game{writer}; game.addPlayer(&human); game.addPlayer(&oma); game.addPlayer(&computer); client::GameClient client{game}; client.go(); return 0; }