clean-code/NimGame/client/GameClient.h

24 lines
354 B
C++

//
// Created by JoachimWagner on 10.03.2025.
//
#pragma once
#include "../game/Game.h"
namespace client {
using Game = atlas::game::Game;
class GameClient {
public:
explicit GameClient(Game &game) : game(game) {}
auto go()->void {
game.play();
}
private:
Game &game;
};
} // client